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Mariah's Research & Pedagogy

My research, academic pedagogy, and career centers around 4 focus areas and 3 broader scopes of interests.​

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  1. Video games and game-based learning as efficient and culturally appropriate vehicles of STEAM learning for culturally diverse communities in rural and island communities.

  2. Equity and accessibility in STEAM-based learning for Black & Indigenous Women and Girls.

  3.  Industry and education policy, safety, and political economy within video games and esports.

  4. Democratic and socially just alternatives to dominant education models within STEAM.

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​The broader areas of my interests are:

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  • Global and Multiculturally sensitive STEM educational development

  • Transformative and Restorative Justice Solutions

  • Intersectionality and Identity Placemaking & Ecology

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*STEAM = Science, Technology, Engineering, Arts, and Mathematics.*

 

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